✨ 20 New Events Added:
- Positive Events (6): Ancient Treasure, Skilled Artisan Arrives, Bumper Crop, Trade Caravan, Baby Boom, Lucky Find
- Negative Events (5): Great Famine, Fire Spreads, Earthquake, Plague Rats, Tax Revolt
- Choice-Based Events (6): Mysterious Stranger, Noble's Request, Border Dispute, Ancient Ruin Discovered, Traveling Prophet, Bandit Negotiation
- Special/Rare Events (3): Dragon Sighting, Legendary Hero, Ancient Prophecy
🎲 Event System Enhancements:
- Events now scale with your kingdom's development
- Multiple-choice events with risk/reward decisions
- Legendary rare events that appear late-game
- Complex event chains with follow-up outcomes
🔧 Technical Updates:
- Improved time tracking using real-world timestamps
- Better delta-time calculations for accurate progression
- Enhanced event weighting system
📱 Mobile Optimization:
- Complete responsive design for all mobile devices
- Touch-friendly buttons with minimum 44x44px tap targets
- Optimized layouts for both portrait and landscape orientations
- iOS and Android specific optimizations
🏗️ New Buildings:
- ⚔️ Barracks: Generates 0.5 Defense/sec — reduces raid damage by 5% per point
- ⛪ Temple: Generates 0.2 Faith/sec — reduces negative event damage by 3% per point
🔬 Research System:
- Libraries generate Research Points
- 12 technologies across 3 tiers with powerful production bonuses
📜 Random Events & Achievements:
- 10+ unique random events with choices
- 25+ achievements to unlock across playthroughs
- Auto-save every 10 seconds with offline progress (up to 8 hours)
🎮 Core Gameplay:
- Build Farms, Houses, Markets — manage Gold, Food, Population
- Sell food for gold at the Trade Market
- Medieval-themed UI with responsive layout