Still from The One Who Waits

Andrei Alexe

Cinematic artist · Game dev · Unreal Engine 5 · Eredhar Studios

Selected work
PlayingThe One Who Waits

01 · Selected work

Films

Film 0101 / 04

The One Who Waits

Horror short · Unreal Engine 5.8

A man locked in an argument with himself. The dread lives in a flickering light that is also the line between his two selves. Made for Leartes Studios' Monthly Relight Contest.

Performance
MetaHuman, facial capture and markerless body mocap
Lighting
Real-time, flickering source
Post
DaVinci Resolve
Audio
ElevenLabs (AI sound design)
Film 0202 / 04

Mission to Minerva

Short film · #KB3Dchallenge

A journey into a newly discovered galaxy, told through scale and atmosphere. Made as an entry for the #KB3Dchallenge.

02 · Studies

Environment studies

Fan-made, unofficial and non-commercial. Built to practise environments, scanned assets and lighting.

Film 0303 / 04

Weathertop: The Nazgûl

Unreal Engine 5 · Lumen and Nanite

Weathertop rebuilt in Unreal Engine 5, with a photogrammetry-scanned Nazgûl figure (RealityScan). Atmosphere over spectacle.

Film 0404 / 04

Pillars of the Kings

Unreal Engine 5.7

The Argonath statues recreated from a 3D-scanned model, lit and rendered in Unreal Engine 5.

Portrait of Andrei Alexe

04 · About

Hi, I'm Andrei.

I'm from Romania. I wrote the fantasy novel Wars of Eredhar out of a love for fantasy and imagined worlds. Since then I've moved on to gaming experiences and, more recently, short films in Unreal Engine 5.

What I enjoy most is learning. Every project makes me pick up a method or a process I didn't know before.

Day to day I use

  • Unreal Engine 5
  • MetaHuman and performance capture
  • DaVinci Resolve

05 · Contact

Open to collaborations and new projects, cinematics or anything else. If you have something in mind, write to me.

andrei_alexe@ymail.com